LGUI2:LS1:lgui2layer

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Revision as of 21:55, 6 July 2018 by Lax (talk | contribs) (Created page with "{{ObjectType-Vitals|lgui2layer|LavishGUI 2|none|same as Name|none|no|void *}} A lgui2layer object provides access to a LavishGUI 2 LGUI2:Layer == Members == * Obj...")
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Object Type Vitals
lgui2layer
Defined By LavishGUI 2
Inherits none
Reduces To same as Name
Variable Object Type none
Uses Sub-Types no
C/C++ Type void *

A lgui2layer object provides access to a LavishGUI 2 Layer

Members

  • string Name: Name of the layer, such as "base" (the default layer)
  • float X: The X coordinate of the top left corner of this layer
  • float Y: The Y coordinate of the top left corner of this layer
  • float Width: The Width of this layer
  • float Height: The Height of this layer
  • float CursorX: The X coordinate of the current mouse cursor position
  • float CursorY: The Y coordinate of the current mouse cursor position
  • lgui2element ElementFromPoint[X,Y]: Retrieves a UI element, given an (X,Y) pair
  • lgui2element FocusElement: Retrieves the element with keyboard focus, if any
  • lgui2element MouseCaptureElement: Retrieves the element with Mouse Capture, if any

Methods

  • none

Examples

LavishGUI 2 Element Types

LavishGUI 2 LavishScript Object Types

Core API (see Using LavishGUI 2 from LavishScript)
lgui2 - lgui2animateargs - lgui2animationtype - lgui2elementref - lgui2eventargs - lgui2eventhandler - lgui2elementtype - lgui2itemviewgeneratorargs - lgui2inputbinding - lgui2layer - lgui2skin - lgui2trigger
Enums
elgui2animationframestate - elgui2dpad - elgui2edge - elgui2fontflags - elgui2horizontalalignment - elgui2imageorientation - elgui2progresstext - elgui2scrollbar - elgui2sizetocontent - elgui2verticalignment - elgui2visibility
Element Components
lgui2animation - lgui2brush - lgui2fontstyle - lgui2margins - lgui2item - lgui2radialitem - lgui2radialgaugeneedle
Element Base Types
lgui2element - lgui2bordered - lgui2contentbase - lgui2headeredcontentbase - lgui2itemlist
Elements